Independent Game Conference west
Developing the Next Generation of Industry Leading Studios

Marriott Hotel • Marina del Rey, California

Independent Game Conference west

Game Demo Night

Game Demo Night

Register Today for IGC west

Register Today for IGC west

Indpendent Game Conference

2009 IGC West Conference Schedule



Tracks: |  
iPhone  
|  
Design  
|   |   |  

Thursday November 05, 2009

TRACK:
Business/Production
iPhone
Design
Nov 05
08:00 AM
60 min
Registration
Registration
Nov 05
09:30 AM
50 min
Social Gaming - the covergence of brands, online games and online communities
Social Gaming - the covergence of brands, online games and online communities
(Synopsis)


Robert Ferrari
(Sanrio Digital)

Nov 05
10:30 AM
30 min
Morning Break
Morning Break
Nov 05
11:00 AM
60 min
Hiring for Growth
Hiring for Growth
(Synopsis)

Panelists include:
Colleen McCreary
(Zynga)
Mary Margaret Walker
(Mary-Margaret Network)

In-Game Advertising on the iPhone
In-Game Advertising on the iPhone
(Synopsis)


Tom Hubina
(Amplified Games)

Independent Self-Publishing on PlayStationŽNetwork
Independent Self-Publishing on PlayStationŽNetwork
(Synopsis)

Panelists include:
Gabe Ahn
(Sony Computer Entertainment)
Justin Cooney
(Sony Computer Entertainment)

Nov 05
12:00 PM
90 min
Lunch
Lunch
Nov 05
01:30 PM
50 min
Advanced Scrum and Agile Devel
Advanced Scrum and Agile Devel
(Synopsis)


Clinton Keith
(Clinton Keith Consulting)

 A thousand devices: The world of mobile beyond the iphone
A thousand devices
The world of mobile beyond the iphone
(Synopsis)


John Szeder
(FaceCake Marketing Technologies, Inc.)

The Effect of Preexisting Relationships on Multiplayer Game Experiences
The Effect of Preexisting Relationships on Multiplayer Game Experiences
(Synopsis)


Aaron Vanderbeek
(Game and Interaction Designer)

Nov 05
02:30 PM
50 min
The Importance of Game Culture
The Importance of Game Culture
(Synopsis)


Aaron Ruby
(GameCulture.com)

Moving Toward a Profitable Game Industry Ecosystem
Moving Toward a Profitable Game Industry Ecosystem
(Synopsis)


David Bluhm
(Z2Live)

Parametric and Procedural Modeling
Parametric and Procedural Modeling
(Synopsis)


Steve Rotenberg
(PixelActive)

Nov 05
03:30 PM
60 min
Refreshment Break - Game Demo Set-Up - Networking
Refreshment Break - Game Demo Set-Up - Networking
(Synopsis)

Nov 05
04:30 PM
60 min
Game Demo Night

Game Demo Night
Show off your game at whatever level of completion!
Just register for the conference and sign up to DEMO!





Friday November 06, 2009

TRACK:
Business/Production
Facebook/Social Gaming
The Upside of the Downturn
Nov 06
08:30 AM
30 min
Registration Day 2
Registration Day 2
Nov 06
09:00 AM
50 min
Rise of the Indie - Why Today is a Golden Time to be an Independent Developer and Strategies for Maximizing the Impact of Your Work through Gameplay Innovation and Creative Distribution.
Rise of the Indie - Why Today is a Golden Time to be an Independent Developer and Strategies for Maximizing the Impact of Your Work through Gameplay Innovation and Creative Distribution.
(Synopsis)


Chris Swain
(USC Games Institute)

Nov 06
10:00 AM
30 min
Morning Break
Morning Break
Nov 06
10:30 AM
50 min
Capturing the New Consumer with Smart PR and Social Media Techniques
Capturing the New Consumer with Smart PR and Social Media Techniques
(Synopsis)


Sue Bohle
(The Bohle Company)

Games Gone Social!
Games Gone Social!
(Synopsis)


Ranah Edelin
(Raptr)

Turning Your Video Game Dreams Into a Reality: How to Start a Game Company
Turning Your Video Game Dreams Into a Reality
How to Start a Game Company
(Synopsis)


Bryan Sawler
(The Muteki Corporation)

Nov 06
11:30 AM
50 min
In a Flash! Marketing Brands, Goods & Services In-Game Using the Latest Flash Technology
In a Flash! Marketing Brands, Goods & Services In-Game Using the Latest Flash Technology
(Synopsis)


Chris Bergstresser
(Vector Entertainment)

Using Micropayments to Build and Expand Your Business
Using Micropayments to Build and Expand Your Business
(Synopsis)


Hill Ferguson
(Zong)

Finding a Job You Love: Where they Are and How to Find Them
Finding a Job You Love
Where they Are and How to Find Them
(Synopsis)


Mary Margaret Walker
(Mary-Margaret Network)

Nov 06
12:30 PM
60 min
Lunch
Lunch
Nov 06
01:30 PM
50 min
Digital Media Strategies for Video Games
Digital Media Strategies for Video Games
(Synopsis)


Chris Hood
( Chair, IGDA Orange County Chapter)

What Makes a Game Truly Social?
What Makes a Game Truly Social?
(Synopsis)


Scott Philp
(Quick Hit)
Roshanna Sabaratnam
(IGN)
Kevin Chou
(WaterCooler)
Minard Hamilton
(Six Degree Games)
Josh Lovison
(IPG Emerging Media Lab)

The Ugly Truth and the Uglier Lies: Why I work so hard to avoid a job. Part 1
The Ugly Truth and the Uglier Lies
Why I work so hard to avoid a job. Part 1
(Synopsis)

Panelists include:
John Szeder
(FaceCake Marketing Technologies, Inc.)
Paul Foster
(Pick Up And Play)
Margaret Wallace
(Playmatics)
Mike Cartabiano
(Thumb Media Group Inc.)
Bryan Sawler
(The Muteki Corporation)

Nov 06
02:30 PM
50 min
Microtransactions – A Big Word
Microtransactions – A Big Word
(Synopsis)


Karl Mehta
(PlaySpan)

Evolution of a Control Freak
Evolution of a Control Freak
(Synopsis)


Dev Jana
(Cat's Cradle Studios)

The Ugly Truth and the Uglier Lies: Why I work so hard to avoid a job. Part 2
The Ugly Truth and the Uglier Lies
Why I work so hard to avoid a job. Part 2
(Synopsis)