Developing the Next Generation of Industry Leading Studios
Marriott Hotel • Marina del Rey, California
• Home
• Schedule
• Speakers
• Sponsorship
• Register
• Travel & Accommodation
• About Us
• Press
• Contact
• IGC Series
• IGC
• IGC_East
• IGC_west Game Demo Night
• IGC West
Independent Game Conference westGame Demo NightRegister Today for IGC west |
![]() |
The 2009 IGC West in California was a BIG success.The 2010 IGC Series Conferences will be even better!Please join our mailing list to get timely information about upcoming Game Path Events Join Our Mailing List Follow Independent Game Conferences via Twitter
Synopsis for Parametric and Procedural ModelingSpeakers/Panelists
Steve Rotenberg Synopsis3D modeling programs helped to create the video game industry we live in today. But as games and enviroments have become larger and more complex, the modeling tools have not always followed at the same rate. In this talk, I will talk about PixelActive's approach to urban modeling with CityScape. Rather than modeling at a vertex level, CityScape is a parametric modeling application that is also aided by procedural environment generation and Active Adjustment. By creating tools that solve today and tomorrow's needs, you can improve productivity and quality on your projects while reducing costs.
| |