Developing the Next Generation of Industry Leading Studios
Marriott Hotel • Marina del Rey, California
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Synopsis for Advanced Scrum and Agile DevelSpeakers/Panelists
Clinton Keith Synopsis
This session will examine the adaptations for applying Scrum and other agile practices to game development. These changes have been proven to work for successful published titles. We'll discuss the myths of what Scrum can and cannot do. We’ll examine where studios have succeeded and failed with Scrum adoption. We’ll review the benefits of Extreme Programming and examine similar practices that can be applied for artists and designers. Lean Production methods, which have been proven to not only increase quality but also improve efficiencies in production by over 50%, will be presented.
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